Mahjong Basics
Last updated: 2024-11-20
Introduction
Understanding the fundamental rules of mahjong is essential for effective tile efficiency training. This guide covers the basics you need to know before using the training tools.
About This Guide
This guide focuses on rules directly related to tile efficiency training. For specialized terminology, see the Glossary.
The Tiles
Mahjong uses 144 tiles divided into several categories:
Numbered Tiles (1-9)
There are three suits of numbered tiles, each numbered 1 through 9, with 4 copies of each tile (36 tiles per suit, 108 total):
Characters (Man/万)
- Represented by the character "万"
- Example: 1万, 2万, 3万... 9万
Dots (Pin/筒)
- Circular dots
- Example: 1筒, 2筒, 3筒... 9筒
Bamboos (Sou/条)
- Bamboo sticks
- Example: 1条, 2条, 3条... 9条
Example: A complete set of numbered tiles
Characters 1–9Honor Tiles
Wind Tiles (4 types × 4 copies = 16 tiles)
- East (东), South (南), West (西), North (北)
Dragon Tiles (3 types × 4 copies = 12 tiles)
- Red Dragon (中), Green Dragon (发), White Dragon (白)
Example: A complete set of honor tiles
Basic Hand Composition
Standard Hand Size
- Starting hand: 13 tiles
- After drawing: 14 tiles
- After discarding: Back to 13 tiles
- To win: Form a winning combination + draw the winning tile
Key Point
The game alternates between drawing and discarding, maintaining 13 tiles in hand until you win.
Tile Groups
To form a winning hand, tiles must be organized into specific groups:
Sequence (Shuntsu)
Three consecutive tiles of the same suit.
Important Notes:
- Sequences can only be formed with numbered tiles (not honors)
- Sequences must be consecutive (1-2-3 is valid, 1-3-4 is not)
- Sequences must be of the same suit
Triplet (Koutsu)
Three identical tiles.
Pair (Head/Eyes)
Two identical tiles (required for winning in regular form).
Winning Hand Structures
Regular Form (Standard Winning Hand)
The most common winning structure: 4 sets + 1 pair
Breakdown: • Sequence: m123 (Characters 1-2-3) • Sequence: m456 (Characters 4-5-6) • Sequence: m789 (Characters 7-8-9) • Sequence: p123 (Dots 1-2-3) • Pair: p99 (Two 9 Dots)
Breakdown: • Triplet: m111 (Three 1 Characters) • Triplet: m222 (Three 2 Characters) • Sequence: p456 (Dots 4-5-6) • Sequence: s789 (Bamboos 7-8-9) • Pair: s88 (Two 8 Bamboos)
Seven Pairs (Chitoitsu)
A special winning form: 7 pairs (no sequences or triplets needed)
Seven different pairs. Note: This requires 14 tiles (7 pairs × 2 tiles = 14 tiles).
Thirteen Orphans (Kokushi)
A special yakuman hand: 13 different terminal/honor tiles + 1 pair
Contains: 1 and 9 of each numbered suit (m1, m9, p1, p9, s1, s9) + all 7 honor tiles (z1-z7), with 1 Character being a pair.
Tenpai (Ready Hand)
A hand that is one tile away from winning is called "tenpai" (ready hand).
This hand needs either a 4 Dot or 7 Dot to complete: • Has: m123, m456, m789 (3 sequences), s88 (pair) • Needs: p456 or p789 (one more sequence) • Waiting for: 4p or 7p
This hand is waiting for a 7 Character to complete the sequence m789: • Has: p123, s123, s456 (3 sequences), p99 (pair) • Needs: m789 sequence (missing m7) • Waiting for: m7
Basic Gameplay Flow
The Turn Cycle
- Start: Receive 13 tiles
- Draw: Pick one tile from the wall → now have 14 tiles
- Decide: Determine if you can win, or which tile to discard
- Discard: Discard one tile → back to 13 tiles
- Repeat: Continue until someone wins
Why 14 Tiles?
After drawing, you have 14 tiles. You must discard one to maintain 13 tiles, or declare a win if you have a winning hand.
Why This Matters for Training
Understanding these basics is essential for tile efficiency training because:
✓ Pattern Recognition
Recognize valid tile groups quickly to assess hand value.✓ Decision Making
Make better discard choices by understanding what combinations you're building toward.✓ Efficiency Calculation
Calculate shanten and tenpai more accurately with solid fundamentals.✓ Speed
Improve reaction time by instantly recognizing tile patterns.Notation Used in This Tool
In the training tool, tiles are represented using a compact notation:
- m = Characters (Man/万)
- p = Dots (Pin/筒)
- s = Bamboos (Sou/条)
- z = Honor tiles (Z字)
Numbers follow the letter to indicate which tile. For example:
m123= Characters 1, 2, 3p456= Dots 4, 5, 6s789= Bamboos 7, 8, 9m123456789p56s88= A complete hand
Next Steps
Now that you understand the basics:
- Review the Glossary - Learn specialized terminology used in training
- Read the User Guide - Start using the training tools
- Practice - Begin with Tenpai Training to identify ready hands