Score Table Guide
After fu and han, read base points on the table. This is the lookup half of Scoring Basics. Enter the split in score training.
Table Layout
Typically:
- Rows: han (1 han through mangan / yakuman)
- Columns: fu (20–70 etc.)
- Cell: base points
At mangan (2000 base) and above, many tables use fixed rows.
Dealer vs Child
| Win | Payment |
|---|---|
| Child ron | Discarder pays base × 4 |
| Dealer ron | Discarder pays base × 6 |
| Child tsumo | Dealer pays base × 2; others pay base × 1 |
| Dealer tsumo | Each child pays base × 2 |
Round to 100-point units per rules.
Example: 2 han 25 fu
Seven pairs → base 1600 → child ron 6400 (below mangan). Fu: Fu Basics, han: Counting Han.
How to Use
- Count han and fu on the win
- Read base from the table
- Apply ron/tsumo and dealer multipliers
- In a real game, add dora, honba, and sticks. Score training omits those.
A tenpai shape. Fix han and fu, then read the cell. Do not enter base points as a player’s payment.